![]() The tool was updated in 2007 with a full 3D view. The editor contained just about everything needed to completely redesign a stage, but had a high learning curve, due to the lack of any way of seeing changes outside of playing the game. ![]() Previously they could only be edited by hand with a hex editor, or in the game's memory with a GameShark. Originally released in 2006, the Goldeneye Setup Editor 1.0 was the first editor capable of editing GoldenEye's stage setups.
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